Week 2 Log: Marcus
Subway Skrrt! Skrrt! » Devlog
Have the simple player movement and player/npc interaction, so far as the npcs will follow and clash with the player when the player is a certain distance from them. Need to implement code for npcs to stop chasing player after a certain distance.
Get Subway Skrrt! Skrrt!
Subway Skrrt! Skrrt!
When you're in a hurry and the train is your salvation, can you strut your way through the Subway without losing it?
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